When we consider a Java program it can be defined as a collection of objects that communicate via invoking each other's methods. Let us now briefly look into what do class, object, methods and instance variables mean.
- Object - Objects have states and behaviors. Example: A dog has states - color, name, breed as well as behaviors -wagging, barking, eating. An object is an instance of a class.
- Class - A class can be defined as a template/ blue print that describes the behaviors/states that object of its type support.
- Methods - A method is basically a behavior. A class can contain many methods. It is in methods where the logics are written, data is manipulated and all the actions are executed.
- Instance Variables - Each object has its unique set of instance variables. An object's state is created by the values assigned to these instance variables.
First Java Program:
Let us look at a simple code that would print the words Hello World.
public class MyFirstJavaProgram { /* This is my first java program. * This will print 'Hello World' as the output */ public static void main(String []args) { System.out.println("Hello World"); // prints Hello World } }